Saturday, May 1, 2010

Super Smash Bros. Brawl

Graphics (8/10)

The graphics are some of the best the Wii has to offer. And before someone complains everyone says this, look at most Wii games. They are pathetic ports of PS2 games. The Wii has proved it is better then the PS2, and this is one game that shows just that.


Image comes from gamefaqs.com

Story (3/10)

The only problem with Brawl. Well, that would be the story. Number one, the other Super Smash Bros. games didn’t have a story mode, so why did Brawl. So people would play the game for a longer amount of time. To me, if they want a story to the series, they should make something like Super Smash Bros. RPG. The story mode, called the Subspace Emissary, is based on stopping some bad guys from turning characters into trophies. The bad guys are betrayed, so everyone teams up to beat the new bad guy, a ridiculously hard boss. It’s way more fun to unlock the characters by playing X amounts of VS matches.

Gameplay (8/10)

Brawl’s gameplay has been modified since Melee, to make the game easier. Many people complain that wave dashing, and L-cancelling have been removed and that this game is focused on the casual market, like a lot of Nintendo’s games are lately. To me, I really don’t care about these things, as I never knew how to use them. So to me, the gameplay is very similar to Melee, except for the new feature that makes some characters sluggish. This really bugs me, as it makes me prefer Melee over Brawl sometimes. There’s a lot of features added to Brawl, like the vault, which is like the Xbox 360s achievement list and PS3’s trophy list, new items such as assist trophies (like poke balls, they spawn random characters) and smash balls (allows the character to use a very powerful attack that is basically a one-hit KO), customisable fights (like making all characters small, metal, and having hp instead of a percentage meter), level editor, and much more. A new feature are stickers, which can power up the character that they are placed on. Sadly, they can only be used in the Subspace Emissary.

Sound (9/10)

The music from this game is all the best music from each game series represented in Brawl, with new music specifically for the game. It has a better selection of music then Melee, with the ability to unlock music by finding CDs randomly while playing.

Replay Value (10/10)

It’s a fighting game. It’s designed for multiplayer. Basically there is nothing else to add. Its just one of those games people play with other people. If you restart this game, you have to be really bored. In order to collect everything, I have no idea how long it takes. In terms of single player, you probably wouldn’t play this game much on your own after you beat the story mode and unlock all the characters.

Overall
If you wanted a good game for the Wii, you probably already own this. If not, then buy it. Use this site for help, or want to know more about the game. One last thing I’ll add, Captain Falcon’s final smash should’ve been this.

No comments:

Post a Comment